Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card
Manufacturer: Wizards of the Coast Fight to Survive in a House of Nightmares In Duskmourn: House of Horror, players will dare to enter this plane-enveloping House where their fears come to life
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This one seems to embody this mindset, even moreso than the previous one I reviewed, Duel Transer (check out that review here)
For my list, I like that Bello, Bard of the BramblesBello, Bard of the Brambles can make each of our enchantments with mana value four or greater into a 4/4 Elemental with indestructible and haste, and they'll draw you a card when they deal damage to a player